Project¶
To create a new Project, go to :
Project > New project
To edit the current project, go to:
Settings > Project
Details¶
Set the name of the project. About versioning parameters, see the versioning page.
Patterns¶
A Mangrove project can manage different types of graphs, i.e. shots, assets, management graphs or user sandboxes.
Mangrove use patterns to manage those groups of graph.
Every graph have to be associated with a pattern.
A pattern have a name, a path, a graph name.
The pattern path will set how its graphs will be organised and where is located a graph folder.
The organisation of the graphs is set by keys.
Keys can be any word, like P0010 or MainHouse.
Let see an example : You have a shot pattern, each shot is organised by two keys : the sequence and the the shot name.
Pattern path : “/Projets/ProjTest/Shots/${0}/${0}_${1}”
Graph : sequence S0010 shot P1050
This graph have to keys : S0010 and P1050
Keys are represented in the pattern path by the ${number} words.
So, its folder will be set to “/Projets/ProjTest/Shots/S0010/S0010_P1050”
The name of the graph will be set with the same method by the graphe name attribute of the pattern.
You can add templates to a pattern.
When a graph is created, it can be associated with a pattern.
When opening an empty graph, Mangrove will automatically import the associated template.
If the graph doesn’t have an associated template, Mangrove will ask the user to choose between the templates of the pattern (the icon is used here) or to keep it empty.
Warning :
Deleting a pattern will delete all associated graphs as well in the database (but not the folders).
Contexts¶
A context stores environment variables and their values.
Each type of node can be set to use one of the project contexts.
The context text field is composed of several lines, each line formed by the name the variable, the symbol “=” and the corresponding string value, without quotes.
Head Script¶
This field is the first part added to a node action python script.
See Node Action for more details.